![]() A lot of them though are shared throughout the galaxy. Speaking of which, planets will have unique creatures or soldiers to go up against. It’ll mostly be useful when running a melee strategy or one of the enemies likes to get up close and personal. This too has a cooldown just at a much faster rate. Additionally, you’ll have a handy ability to dash away with a simple double press of the X button. Especially when fully upgraded as its length is quite short since the more you move and shoot, the quicker the time returns to normal. Depending on choices and stats, this slow-motion will come in handy for all sorts of situations. When available and not recharging the player character can slow time for a brief period. Our hero has a similar ability to a certain other famous one as well. Keep in mind though if you decide to create a melee build or use a melee weapon, it will be proportionally stronger than projectiles. At least until they warm up to The Outer World’s strafing and shooting. ![]() In combat, they function nicely, but I see aiming down the sights being challenging for players at first. All forms of what I’ve mentioned can be upgraded with mods collected and repaired with weapon/armor parts at workbenches throughout the world. Although they make up for it by sometimes having passive attributes granted to whatever character wears them. Armor is even more basic as you can only equip a body and head item. I may have also hoarded shock and pyro guns too. I found myself prioritizing and utilizing the strongest weapon of each to conserve ammunition efficiently. What’s a little different is all of them use either light ammo, heavy ammo, or energy/elemental ammo. There are handguns, assault rifles, machine guns, bolt rifles, shotguns, and you probably get the idea. First up are the weapons and combat which is surprisingly simple when it comes to gear. Rest assured that The Outer Worlds will make you feel like you’re apart of a sprawling universe just by getting all the little things right.Īs you can imagine, a title of this caliber has more than a few aspects pertaining to gameplay. When I went to check on them they were quite drunk. that two of my compatriots were sharing a drink. I couldn’t believe how entertained I was when I returned to my ship only to be told by the craft’s A.I. You, of course, have street-level banter you’ll overhear about the current going on depending on what problems are facing the planets, exchanges between companions, amusing dialogue and script between different factions, and honestly believable and true motivations and thought process for most of the in-game characters. Every area had a brain to pick or computer to crack. Towns and wilderness feel alive with people or creatures and how they all mesh. Worldbuilding and character interactions are also wonderfully done regardless of what planet you’re on. You can ask to get to know people better, you can cut to the chase, you can be a jerk, you can be compassionate, you can be a goof and much more that would take a paragraph on its own to describe. Dialogue trees are vast and expansive in almost every interaction. All outcomes depend on your choices and you’re given plenty of freedom. In fact, you can affect the main story and side missions in big ways from the very beginning. You will decide who is worth supporting and who is worth opposing based on how the actual characters act and behave. ![]() That truly is up to the player to decide. Besides The Board, which you can see the firsthand consequences of their actions on citizens throughout the galaxy, you’re not specifically told who is bad and who is good. The Outer Worlds does a pretty bang-up job of presenting itself as impartial to the player character which is important in a choice-based RPG. Once you get a grip on your bearings after many overdue years of stasis, you’re told Phineas wants to safely revive the many remaining colonists to take down The Board, a greedy set of corporations and the most powerful entity in Halcyon. Decades later the protagonist is randomly retrieved and revived by Phineas Welles, an eccentric scientist who is wanted by law enforcement of the solar system. However, in equal parts unknown and equal parts suspicious, the Hope colony ship diverted off course and crashed at the edges of Halcyon’s reach. Our species has journeyed from Earth to this area of space in colony ships while undergoing stasis. Humans have become spacefaring as actually traveling through space and terraforming planets is possible in this age. The story follows the player character in the Halcyon Solar System. ![]()
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